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    1. Make AS3 work on Flash Lite

      I'd like to be able to use the same language to program for flash on the desktop, flash on the web, and flash on mobile.

      53 votes
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        started  ·  1 comment  ·  Admin →
      • 25 votes
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          started  ·  2 comments  ·  Admin →
        • 17 votes
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            started  ·  2 comments  ·  Admin →
          • enforce Instant Fullscreen on Flash Lite / Symbian

            Transition from normal mode to fullscreen on Symbian is not made instantly. The Flash Lite Player allows itself a small delay in this transition, possibly because the fscommand2("Fullscreen", "true") code is yet to be played. This side-effect also accounts for the SWF filename to be briefly revealed, which I consider to be something less elegant in presenting your application.

            16 votes
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              started  ·  scottjanousekAdminscottjanousek (Admin, Flash Lite) responded

              Agree. It would be a lot more professional looking if blowing to fullscreen could be handled in a more elegant manner, rather than the “choppiness” that occurs on Nokia Devices (S40/S60).

            • 14 votes
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                started  ·  4 comments  ·  Admin →
              • allow fscommand2("Quit") to be call by non-key event code

                It is not possible to show a "goodbye-animation" after a quit application confirmation, because fscommand2("quit") only works in the context of a key event, firing instantly and without any delay.
                Solution: allow for it to be called on non-key event code as well.

                11 votes
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                  started  ·  0 comments  ·  Admin →
                • 9 votes
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                    started  ·  0 comments  ·  Admin →
                  • Rethink error codes, especially in Flash 10!

                    Know what error code #6 or #9 are in Flash Lite content? How about "#3"? :)

                    If not, check these out:

                    http://flashmobile.scottjanousek.com/flash-lite-error-codes/

                    What's the big deal? Well, these are what consumers of Flash Lite content can potentially get ... what does that mean? Well, a potential BAD EXPERIENCE if you imagine you don't know anything about FL and get a big fat Symbian error screen with one of these obscure error numbers on it ...

                    Adobe, please rethink how errors can be better managed on mobile and devices going forward (esp Flash 10).

                    Here's a good summary post explaining why… more

                    7 votes
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                    • to add profiles/support of touchscreen devices to CS3

                      There're a lot of touchscreen devices that support FL - Windows Mobile & Symbian (very soon). Do you have a possibility to test it in Adobe Device Central?

                      6 votes
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                        started  ·  scottjanousekAdminscottjanousek (Admin, Flash Lite) responded

                        There is “styus” support in ADC. I think that’s what I used to my custom Chumby device profile … can’t recall if there is an actual “touchscreen” parameter, though.

                      • HOME SCREEN

                        wallpapers should be interactive so we can add applications that people can see certain data from the application when ever they still using the platform service

                        3 votes
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                        • Provide a REAL business opportunity for designers/developers using Flash on devices.

                          Currently, getting any decent distribution (and revenue) from Flash content on devices is not an easy proposition. Packaging formats, swf versions and content-type fragmentation leaves users with a lot of confusion. Make the road to market much, much easier. If not, Apple/iPhone will likely be the only REAL game in town.

                          3 votes
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                          • 2 votes
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                              started  ·  0 comments  ·  Admin →
                            • 2 votes
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                              • Device Central CS4 defaults AS 1.0 for Flash Lite 2.x/3.x?

                                Why not default Device Central and Flash CS4 to AS 2.0 instead of AS 1.0 for development when starting a new project?

                                Are people really using AS 1.0? Those doing 1.1 are using Flash 4 syntax, (which is not really 1.0), and those doing 2.x and 3.x are developing either using a Flash 4 style, or using ActionScript 2.0 (and being very very careful about it).

                                Changing the default from 1.0 to 2.0 would say us one less step, please it will save a few of us from 5 minutes of debugging when we figure out the content targetted was… more

                                2 votes
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                                • hexcolor instead of RGB for setFocusRectColor?

                                  Would be nice to be able to specify hexcolor instead of RGB for fscommand2( "setFocusRectColor", 255, 255, 255 );

                                  So: fscommand2( "setFocusRectColor, 0xffffff );

                                  2 votes
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                                    started  ·  0 comments  ·  Admin →
                                  • 1 vote
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                                    • 1 vote
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                                      • Be able to target multiple testing environment from Flash CS4?

                                        Would it be possible to target any testing environment from CS4 tools, esp Flash CS4 ... for example instead of launching from Flash CS4 into Device Central CS4, a developer could configure Flash CS4 to publish into various SDKs? like Nokia S60 emulator, etc ... can't recall if BREW publishing worked this way or not ... but ideally it would be nice if developers could target whether they wanted to test inside of DC or not ... right now I'm stuck because I have a nasty bug that crashes Device Central CS4 ... however, there's no way to tell Flash… more

                                        1 vote
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                                        • Why do Wii anbd PS3 device templates in CS4 not work?

                                          In CS4, if I try Wii and PS3 templates they report back: Emulation is not supported for CE Devices" ... why is this? Should we not be able to develop and test Wii and PS3 Flash based content in device central? or is it just for viewing the device information?

                                          1 vote
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                                          • Why not have Flash Lite have a default.png like on iPhone for app startup?

                                            iPhone uses default.png before startup of an application ... Flash Lite up to this point has not making starting of flash lite apps kind of "clunky" ... typically when launched a FL app will show articacts before blowing to fullscreen mode ... would be a lot cleaner looking if a custom default.png could fade in or appear, making a FL appear to load faster, while also giving a better user experience.

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